7thSage again. This time we’ll be creating some more UI elements. We’ve been working with stats for a few lessons now, and its time we created something to show at least some of them. We’ll create a pair of panels to show the character’s name, level, HP and MP values. We’ll be mostly using the primary panel for now. The secondary panel we’ll use later for the target of an action.
Month: January 2025
Godot Tactics RPG – 11. Jobs
7thSage again. This time we’ll be working on adding a job system. Providing different stats and growth characteristics depending on which job a unit has. We’ll be loading in a .csv file, and creating a prefab for each job in code. We’ll also be adding some of the elements from the last couple lessons to our actual game characters.
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