Ability scores are an important game mechanic that relate the skills and abilities of creatures and characters to a simple number.
D20 RPG – Component & System (ECS)
An Entity is nothing without its Components. It does nothing without its Systems.
D20 RPG – Entity (ECS)
Have you been wondering how we are going to persist our object graph? In this lesson we take the next step in laying that foundation by creating a unique identifier for everything.
D20 RPG – Collections
There are many types of Collections beyond List. Let’s discuss them and show how to make them work with our Data, including serialization.
D20 RPG – Data
In this lesson we will be creating a system that will let us easily persist the entire object graph of our game.
D20 RPG – Dice Roll
What better place to begin than with a roll of the dice?
D20 RPG – Project Intro
I stumbled across a very cool website a while back: D20 SRD (System Reference Document). What is that you might ask? You’ve probably heard of Dungeons and Dragons and/or Pathfinder – they are dice based role playing games. In the SRD you will find a bunch of the game mechanics released to the public in an open game license. That includes races, classes, equipment, monsters, magic, abilities and more.